![]() As you can see in the screenshot below, you’re able to equip five different types of weapons, including ranged, silenced, and melee, as well as a piece of armour and two amulets. Despite playing quite thoroughly over about 30 hours, I never fully maxed out Abilities nor Perks, so there’s quite a lot to uncover here.īeyond that, you also have to worry about your equipment. ![]() Perks include things like more overall health, cheaper store prices, higher dynamite damage, things like that. You don’t quite level up, but you do unlock both Abilities and Perks the former is specific to each character, and gives access to both character-specific abilities, like becoming invisible or making things burst into flames, and the latter (Perks) are playthrough-spanning unlocks that carry across all five journeys. Weird West is an immersive sim, but it also has fairly deep RPG mechanics. You’re the king/queen of the sandbox – and it’s glorious. Due to the nature of the sandbox, and the variation in these characters, your journey will likely involve things like epic shoot-outs (not just a high noon), supernatural powers, tearing enemies asunder, blowing things up, robbing stores, killing zombies, fleeing from bears, digging up graves… all the good stuff. She’s able to do all the things – both lawful and unlawful – that you would expect from a bounty hunter, whereas a character you control later on can turn into a werewolf at will. Your first journey, for instance, puts you in the shoes of a bounty hunter. Even within this, however, each character – due to their wildly different backgrounds – offers unique gameplay opportunities and allows for different, random events to occur in the world. ![]() If a place has been destroyed, it remains as such. Previously discovered locations are also still discovered, and things you’ve previously done will all be remembered. This also allows you to carry equipment from a previous hero to a newer one, as you can simply raid their inventory once they join you. Every character exists in the same world at the same time, too, so once you get into the second journey and beyond, you’re able to recruit former playable characters to your posse, which is pretty neat. I won’t go into any story beats, but I’ll say this there’s something super mysterious going on, which results in you playing through the “journey” of five completely unique characters, one by one, while a larger plot unfolds. If you go on a rampage and kill everyone in a town, for instance, that place will become Abandoned, which allows for other… things to take the place of the former townsfolk. Everything you do affects the world and actively changes things around you. It’s essentially a sandbox where you are in control of the fate of the characters – and the world. So to answer the question, Weird West is an isometric immersive sim. Being no strangers to incredible world-building and immersive sim experiences, they were right at home when creating Weird West – even if the isometric camera angle is entirely new. It’s a team composed, in part, by key figures from Arkane Studios, where they worked on franchises like Dishonored and Prey. Weird West is the first game from WolfEye Studios, which may not be a name you recognise. Howdy, partner! You’ve likely heard tales from the wild west countless times, but have you ever heard the tale of the Weird West? Don’t worry, I will be keeping this review free from story spoilers, but will instead tell you exactly why Weird West is a game you should most definitely play – and then play again! So, what’s Weird West?
0 Comments
Leave a Reply. |